|
Post by Sir Rickard on Apr 8, 2006 21:13:39 GMT 1
It should be possible to summon/convince more.Better things maybe for higher levels.Examples:assassins as summon,beholders,carniphillas,dwarf geos,vampires,priestesses,green djinns,blue djinns,elder beholders,bonebeasts at lvl 45+ for mages,orc warlords 55+ for mages,dragons lvl 58+ for mages,ancient scarabs lvl 60+ for mages. That would be great.But it should be lower lvl to convince for knights too.
|
|
|
Post by Knight of the White Wolf on Apr 9, 2006 13:52:22 GMT 1
It would be awsome but it would over power mages by LOADS.
|
|
|
Post by Sir Rickard on Apr 9, 2006 14:08:28 GMT 1
Ye. But then pallys should get back to normal and get new weapons, while maybe knights could get more spells.(spells that makes defence ,attacks better or better exori attack)
|
|
|
Post by Fox Mc Cloud on Apr 10, 2006 14:41:56 GMT 1
It woud make us all too strong. But it's a nice idea for non-pvp worlds. Imagine a mage heading with a dragon trought town on a pvp world...
|
|
|
Post by Sir Rickard on Apr 10, 2006 15:22:47 GMT 1
Then it should be only better summons/convinces for non-pvp
|
|
|
Post by Fox Mc Cloud on Apr 10, 2006 16:33:44 GMT 1
Hehe, I think the other worlds would resist that . A dragon as a summon, too destructive I would say.
|
|
|
Post by Sir Rickard on Apr 10, 2006 16:44:34 GMT 1
Dwarf geomancer blocking necros would be cool.
|
|
|
Post by Fox Mc Cloud on Apr 10, 2006 17:02:26 GMT 1
Looks a little stupid. And at lvl 200 yu can summon Orhsabaal ;D.
|
|
|
Post by Sir Rickard on Apr 10, 2006 17:08:20 GMT 1
At least they should add dwarf geo,priestiess,vamps,beholders,catniphillas,elder beholders. If people can summon fe, so why not these?
|
|
|
Post by Fox Mc Cloud on Apr 10, 2006 17:18:21 GMT 1
No idea. They aren't very usefull anyway.
|
|
|
Post by Sir Rickard on Apr 10, 2006 17:20:39 GMT 1
Dwarf geos would be usefull at necros. Just stand there and heal while the mage shoots runes.
|
|
|
Post by elpancho81 on Apr 10, 2006 19:34:17 GMT 1
Now mages are trying to become Gods. They got a nice advantage with rods and wands because they can't advance on melee fighting that fast as knights. Maybe mages should be able to summon a 3rd summon (only limited to 2)
Those are my ideas.
BE SAFE ALL
|
|
|
Post by Fox Mc Cloud on Apr 10, 2006 19:48:54 GMT 1
I think other vocations should have an advantage too now. I think targetted summoning (choose where your monster comes) and control the monster (let your monster go oin full def to block, or let him atk while u stand) would be great too, but then the other vocations should get something that compares this.
|
|
|
Post by Sir Rickard on Apr 11, 2006 6:43:08 GMT 1
CIP should ad the summon/convince controll. Pallys can't even go necros with ds not attacking when pallys bolt.
|
|