Post by veland on Mar 8, 2006 14:40:55 GMT 1
Hi all,
I have a proposal to introduce a couple of more vocations to Tibia, to make it more interesting. These vocations are not meant to be stronger than the old ones.
Merchant
Level advancements:
+10 life
+10 mana
+30 capacity
Skill advancements:
Fist,club,axe,sword - at paladins' speed
Distance - just like paladins' melee skills
Shielding - just like paladins' melee skills
Fishing - faster than other vocs, like paladins' distance fighting
Magic level - just like paladins' magic level advance speed
Mana regeneration - 2 per 4 seconds
Life regeneration - 1 hp per 12 seconds (1 hp per 10 seconds if promoted)
SP - like other vocations
speed - like all other vocations
Promotion title - Grand
Available spells:
-light
-find person
-create food
-light healing
-antidote
-magic rope
-levitate
-intense healing
-greater light
-haste
-magic shield
-intense healing
-force strike
-energy strike
-flame strike
-destroy field
-convince creature
-summon creature
Specials:
-all transport cost is decreased about 20%
-all shop selling prices are decreased about 20%
-all shop buying prices are increased about 20%
-receives 20% more gold from each monster he/she killed
Requires introducing new outfits and new guild/spell shops and NPCs.
IMHO dwarf-like outfit would be recommended.
Rogue
Level advancements:
+10 life
+10 mana
+15 capacity
Skill advancements:
Fist,club,axe,sword - at paladins' melee speed
Distance - just like knights' melee skills
Shielding - just like paladins' melee skills
Fishing - slower than other vocs, like paladins' melee fighting skills
Magic level - just like paladins' magic level advance speed
Mana regeneration - 2 per 4 seconds
Life regeneration - 1 hp per 9 seconds (1 hp per 8 seconds if promoted)
SP - like other vocations
speed - like all other vocations
Promotion title - Vile
Available spells:
-light
-find person
-light healing
-antidote
-magic rope
-levitate
-intense healing
-haste
-magic shield
-great haste
-envenom
-creature illusion
-chameleon
-invisible
Specials:
-when invisible, all damage caused is increased exactly as if using full attack mode with current equipment.
-when invisible, all damage received is decreased exactly as if using full defense mode with current equipment.
-sees all invisible monsters
-all attacks are poisoned (1hp/sec)
Requires introducing new outfits and new guild/spell shops and NPCs.
IMHO elf-like outfit would be recommended.
Any comments?
BR,
V.
I have a proposal to introduce a couple of more vocations to Tibia, to make it more interesting. These vocations are not meant to be stronger than the old ones.
Merchant
Level advancements:
+10 life
+10 mana
+30 capacity
Skill advancements:
Fist,club,axe,sword - at paladins' speed
Distance - just like paladins' melee skills
Shielding - just like paladins' melee skills
Fishing - faster than other vocs, like paladins' distance fighting
Magic level - just like paladins' magic level advance speed
Mana regeneration - 2 per 4 seconds
Life regeneration - 1 hp per 12 seconds (1 hp per 10 seconds if promoted)
SP - like other vocations
speed - like all other vocations
Promotion title - Grand
Available spells:
-light
-find person
-create food
-light healing
-antidote
-magic rope
-levitate
-intense healing
-greater light
-haste
-magic shield
-intense healing
-force strike
-energy strike
-flame strike
-destroy field
-convince creature
-summon creature
Specials:
-all transport cost is decreased about 20%
-all shop selling prices are decreased about 20%
-all shop buying prices are increased about 20%
-receives 20% more gold from each monster he/she killed
Requires introducing new outfits and new guild/spell shops and NPCs.
IMHO dwarf-like outfit would be recommended.
Rogue
Level advancements:
+10 life
+10 mana
+15 capacity
Skill advancements:
Fist,club,axe,sword - at paladins' melee speed
Distance - just like knights' melee skills
Shielding - just like paladins' melee skills
Fishing - slower than other vocs, like paladins' melee fighting skills
Magic level - just like paladins' magic level advance speed
Mana regeneration - 2 per 4 seconds
Life regeneration - 1 hp per 9 seconds (1 hp per 8 seconds if promoted)
SP - like other vocations
speed - like all other vocations
Promotion title - Vile
Available spells:
-light
-find person
-light healing
-antidote
-magic rope
-levitate
-intense healing
-haste
-magic shield
-great haste
-envenom
-creature illusion
-chameleon
-invisible
Specials:
-when invisible, all damage caused is increased exactly as if using full attack mode with current equipment.
-when invisible, all damage received is decreased exactly as if using full defense mode with current equipment.
-sees all invisible monsters
-all attacks are poisoned (1hp/sec)
Requires introducing new outfits and new guild/spell shops and NPCs.
IMHO elf-like outfit would be recommended.
Any comments?
BR,
V.