Post by Sir Rickard on Jun 26, 2006 7:39:56 GMT 1
Fire Devils are very ugly creatures that have been spotted in the deserts of Tibia. Nobody knows where these beings came from. Just like the devils from the myths, they carry a pitchfork with them and one of their feet is that of a goat. But are they real devils? However, their pungent gaze makes the experienced traveller shaken and their fireballs are quite dangerous.
General statistics
Name: Fire Devil
Also called: FD
Class: Magical creatures? , Strong creatures
Experience: 110
Hitpoints: 200
Basic Armor:
Mana to Summon: 530
Mana to Convince: 530
Level to Summon: 25
Level to Convince: Mage: 25 , Paladin: 41 , Knight:107
Attacks: Goto attacks
Specials: None
Summons: None
Immunities: Fire
Sounds: Hot, eh? Hell, oh hell!
Loot
Accuracy (number of monsters killed to get the results):
Avarage gold: Maximum gold:
Loot (chance to find the item): Gold, Bag, Scimitar, Pitchfork, Torch, Blank Rune, Double Axe, Small Amethyst, Volcanic Rod , Guardian Shield
Where can I find these creatures?
* In the right tomb second hunt floor
* In the right tomb deeper tomb
* In a hole east of Thais brigde (spikesword quest)
* Desert Duegon
* Thais ancient temple
* Ghostlands nearby Carlin
* Maze of lost souls (not sure)
* Hellgate (not sure)
*
Dunno if the old guides or these that I do now are better.
Knight hunting guide:
Magic: 40/40
Kill: 55/55
Level: 70/70
Fire devils aren't very hard for a knight with good weapons but you need to have good skills to kill them fast. If you want to kill them when you don't have good skills you can try to kill them with HMM. But it's a bit waste since it will take long time and Fire Devils are attacking fast. If you got skills 55/55 you can kill them with 0-1 UH attacking with your best two hander on full attack.
Fire devils are keeping distance so you need to run after them. Since Fire Devils are attacking most of the time with magic it's better to use a strong two hander instead of one hander. At skills 70/70 they starting to be a bit good to level on. The experience isn't really good but Fire Devils are fun and they can give nice loot. You will kill them with 1-3 hits if you got enough luck. You don't even need to waste much except if you meet a group of them. If you meet a group of them it's safer to use stealth ring than meeting them without stealth ring.
Paladin hunting guide:
Kill: 20
Econ: 40
Level 20+: Paladins can start hunting Fire Devils as soon they got exura vita. Firedevils can spam up to 200 damage at once. Always use bolts at them since you will only waste more of your mana at exura vitas when using arrows. Stand nearby a stair so you can escape quick in hard situations. Even if they only got 200 hitpoints it can take long time to kill them. You will kill them with 1-2 exura vitas. The risk of death can be big. If you meet a group always use invisibility or stealth ring.
Level 40+: At this level are Fire Devils starting to get economic. You will use less bolts and only 0-1 exura vitas per Fire Devil. The risk of death is very small so you don't need to stay nearby the stairs, ropespot etc. If you find a group of them it's much safer to use invisiblity or stealth ring when killing a group since a group with 4 or more Fire Devils can kill a mid level in few seconds.
Mage hunting guide:
Let someone else write it.
Attacks:
1. Fire explosion
Fire Devils are using fire explosions often. They can combo 2 at once and it can make up to 50 damage per fire explosion. The range isn't so big so you dont have to worry that for example your shooter get damaged by it if he don't stay too close if you block for him/her. Mages can die really fast by Fire Devils if they don't use invisibility. You can't avoid this attack if you stay visable and Fire Devil attacks you.
2. Great fireball
Fire Devils are using GFB. The range is much bigger so the shooter can get damaged by it easy if you block for him/her. You can't avoid it if you stay visable and Fire Devil attacks you. So if you are a shooter with blocker then try to keep the right position or you will get damaged by the GFB. It makes up to 100 damage and Fire Devil can often combo together with fire explosions. So Fire Devil can make 200 damage per turn.
3. Meele
Fire Devils are using meele only when they get cornered or you run towards them etc. This meele is very weak and makes 0-5 damage.
4. Keeping Distance
Fire Devils are trying to keep the distance from the target. If you run after them they run back until they keep the distance back again. The only way to stop them is killing them, let them come to you or corner them. Only knights have problems with it usually since knights use close combat. Mages and pallys can easy attack from dÃstance.