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Post by Fox Mc Cloud on Jun 24, 2006 17:44:16 GMT 1
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Post by Fox Mc Cloud on Jun 24, 2006 17:44:34 GMT 1
The spells Spells marked with (PA) are for premium account players only.
Level 8 spells * Find Person: Can determine the vague location of a person relative to your location. Upon casting the spell the person's name appears on your screen, indicating in which direction you would have to travel in order to find that person. Can be useful when you need to locate your friends during a hunt. * Light: Lightens the darkness in your direct vicinity for 6:10 minutes.
Level 9 spells * Magic Rope (PA): A spontaneous spell that teleports you up a hole when you cast it while standing directly under it (on the rope spot). The advantage is that the rope spot doesn't need to be empty for it to work, so it allows quick escapes from holes you might accidentally fall in. Notice that you can't pull up anything with it though, so a rope is still a good thing to have. * Light Healing: With this spell you can heal yourself for a small amount of hit points.
Level 10 spells * Antidote: This heals you from poisoning, which you might get when fighting poisonous monsters or if you're hit by a poison field. A must have for all the players.
Level 12 spells * Levitate (PA): A spontaneous spell to climb up or down a level in places where you cant get up with a rope or using the magic rope spell, like at the edge of mountain platforms where you see the upper or lower level from the place you are standing. Can be very useful at some places.
Level 13 spells * Great Light: This spell creates a larger cone of light and therefore also lasts for a longer time than the ordinary light spell. Useless for a high level player since it is a waste of mana. Duration is 11:35 minutes.
Level 14 spells * Haste (PA): This spell makes you run 30% faster for 60 seconds. Very useful for quick escapes. Duration is 60 seconds.
Level 20 spells * Challenge (PA): When casting this spell, the attention of all monsters around you is focused on you. Makes sense on party hunts, when weaker members are attacked by mistake, otherwise it's pretty useless and can also become quite dangerous. With the new update where monsters can change targets, every blocker should have this spell in order to protect the rest of the party. You can only but this spell if you have a vocation promotion.
Level 35 spells * Berserk (PA): This spell inflicts a base damage of about 80 +/- 20 plus an additional damage depending on the level of the spell caster. The base damage is multiplied with Level * 4 /100, so the correct formula is damage = (80 +/- 20) * (Level * 4 /100). This spell affects the 8 fields directly around your character and therefore damages all enemies standing beside you.
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Post by Fox Mc Cloud on Jun 24, 2006 17:44:50 GMT 1
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Post by Fox Mc Cloud on Jun 24, 2006 17:45:50 GMT 1
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Post by Sir Rickard on Jun 24, 2006 17:56:28 GMT 1
Nice.
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bart
Tibiacity Website Staff
boo!
Posts: 721
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Post by bart on Jun 24, 2006 18:25:57 GMT 1
still writing the casting spells and Purchasin g a spell?
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Post by Fox Mc Cloud on Jun 24, 2006 19:43:20 GMT 1
Yea and that purchasin g a spell is not my mistake. Proboards seems to put a space in the word even when I didn't type it so I replaced the word.
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