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Post by Fox Mc Cloud on Mar 11, 2006 17:49:09 GMT 1
Some strategy guides are missing. Check for an example of how it should look here. Only post things of monsters with LESS then 280 exp.The red marked monsters are the monsters that are done. Missing monsters: CarniphillasDark MonksAssassinsCrypt ShlambersElephantsLizard SentinelsLizard SnakecharmersLizard TemplarsTerror BirdsTarantulasSibangsGreen DjinnsBlue DjinnsMerklinsScarabsKongrasGargoylesEverything is done now. Example: Ghouls Stats: Ghouls have 100 HP and 85 Exp Attacks: Close combat (0-50 damage, Life Drain with 0-25 damage) Immunities: Poison, Invisibility Specials: Healing Kill: 8 Econ: 10 Strategy: Ghouls are slow and gives nice loot. One of the easiest for a Paladin. Be careful when facing Ghouls in small rooms. If you have ample space to run, these can be taken down by the weakest Paladin. Use GFB to get rid of groups if needed. This is a money maker for players of levels 10-60.
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Post by Sir Rickard on Mar 12, 2006 8:40:26 GMT 1
Carniphillas
Stats: Carniphillas have 255 HP and 150 Exp Attacks: Poison missiles (50-85 damage), close combat(0-80 damage?), Poison exori (90-120 damage), Poison starting 5 hp/sec Immunities: Poison, Paralyse Specials: Paralyse Kill: 25 Econ: None, bad loot Strategy: At level 25 Carniphilas are hard. They can shoot strong poison missiles and paralyze you. Use exura if they paralyse you. Try not to move too much since it can cost you your life, not being able to heal while moving. Try to avoid them because they don't give any good loot. Use bolts to kill them. At level 40 they are pretty easy to kill, but they are still a waste since they don't drop any good loot.
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Post by Sir Rickard on Mar 12, 2006 16:49:54 GMT 1
Elephants
Stats: Elephants have 320 HP and 160 Exp Attacks: Close comat (0-100 damage) Kill: 25 Econ: 40, If you want get food Strategy: Elephants are easy for paladins even at level 25. You can take them down with some bolts. They often drop food. You can often find more than 1 elephant at once or with other creatures. Try to only meet one elephant at once or use great fireballs to more than one at . Hydra can be lured at the elephant place in tiquanda. So it can end with death. At level 40 elephants aren't so much trouble. Try to avoid get blocked by other creatues and you take down the elephant in few bolts. Watch out for hydra that can be lured there.Elephants are good to hunt if you want get food.
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Post by Sir Rickard on Mar 13, 2006 7:48:57 GMT 1
Crypt Shlambers
Stats:Crypt Shlambers have 330 HP and 190 Exp Attacks: Close comat (0-130 damage), Life Drain (60-100 damage) Immunities: Poison, Paralyze Kill: 25 Econ: 40 Strategy: Crypt Shlamers aren't so hard even for a paladin level 25+. They are slow and don't have distance damage. But they got alot hps. So expect more than 10 bolts at them. Try to kill them on easy spawns. At level 40+ you can kill crypt shlambers very easy. Expect to use about 6-10 bolts at them. You can also take down a group of them at this level. You can kill one by one or use great fireballs when they are together with many other monsters. You can try harder spawns at this level.
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Post by Sir Rickard on Mar 13, 2006 19:29:51 GMT 1
Gargoyles
Statictics: Gargoyles have 250 hitpoints and gives 150 experience Close comat(0-70 damage) Immunities:Fire,Poison Specials:Healing Kill:30 Econ:45 It isn't reccomeded to hunt them at low levels because you can only find them in deeper tombs or green djinn tower. You will need to have access to green djinn tower to kill them there. But don't do except if you have blue djinn quest. At deeper tomb can try them out. Don't expet tis as easy because vampires,bonebeasts and other creatures can come. At level 45+ you can hunt them solo together with other creatures in deeper tombs or kill them together with green djinns. You will use not so many bolts at them. But they can heal and if wounded run away.
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Post by Sir Rickard on Mar 13, 2006 19:57:33 GMT 1
Blue Djinns
Statistics:Blue Djinns have 330 hitpoints and gives 190 experience Attacks:Magic missiles (50-100 damage),Fire (10hp/2 sec),Poison (starting 5hp/2 sec),Energy (25hp/2sec) Immunities:Energy,Poison,Fire,Invisibility,Paralyze Specials:Makes the attacker a rabbit,Drunk Kill:30 Econ:60 Blue djinns are hard. You will need to make a bit of green djinn quest to meet them. You can kill them at level 30+ in blue djinn tower. Don't Forget your dwarven ring. If you forgot the death can come quickly because they make you drunk. Try to avoid them at level 30+ except when you do green djinn quest. So it's reccomended you kill them in a team with blocker.Don't try to solo them much until you get level 60+. at this level you can try to kill many with bolts and bolts and explosions together if a group of them comes. But it can still be waste. DON'T FORGET YOUR DWARVEN RING.
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Post by Sir Rickard on Mar 14, 2006 9:06:01 GMT 1
Assassins
Statistics:Assassins have 175 hitpoints and gives 105 experience Attacks: Close comat( About 0-80 damage),Throwing stars(0-60 damage) Immunities:None Specials:Drunk,Invisibility Kill:20 Econ:40 Assassins live in dark cathedral. If you want to solo them at level 20+, you will need to bolt them and hmm at them. The problem is they make you drunk and throws throwing stars. Take with you a dwarven ring or you will die easy.It is hard to solo them at level 20+ because they are fast but you can try to kill them at the first floor of dark cathedral. You can will need to heal yourself if they come to close.At level 40+ you can kill them with few bolts or arrows and hmm charges. They are more ecconomy to kill them at this level because you are faster. You will need to use dwarven ring. You can try to kill them on the second floor of dark cathedral but they coming in groups there and with monsters like dark monks and witches.
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Post by Sir Rickard on Mar 15, 2006 16:07:37 GMT 1
Dark monks Statistics:Dark Monks have 190 hitpoints and gives 145 experience Attacks:Life drain(50-100 damage),Close combat(0-100 damage) Immunities:none Specials:Haste,Healing Kill:35 Econ:45 You can solo them at level 35+ with some bolts ,but you need to know how to run them if you go to the second floor of dark cathedral.They often appear with assassins and witches. Try to take the spawn right of the stairs and run around the stairs. They are fast and they heal.Watch out for lurers that can lure assassins and witches while you run them. At level 45+ it's more economy to hunt them because you are faster and you take them out with less bolts.You can try to take them out on bigger spawns together with witches and assassins and maybe mummies and ghosts. Have with you dwarven ring and alot of great fireballs.
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Post by Sir Rickard on Mar 22, 2006 16:53:24 GMT 1
Scarabs Statictics:Scarabs have 320 hitpoints and gives 120 experience Attacks: Poison meele(10-40 damage),Meele(0-60 damage),Poison fields Immunities:Poison Specials:Haste Kill:15 Econ:30 At level 15+ you can kill scarabs easy with some bolts. You can pick them up in the desert or try an easy tomb with a scarab.But they can be fast and they can use haste. They give some good loot.At level 30+ you can try to kill scarabs in a good tomb, but not too hard. Try to meet one by one or gfb at many scarabs at the time.You can take them out maybe with 10+ bolts. But it depending on your skill too.At higher distance skill scarabs will maybe take 5-10 bolts.
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Post by Fox Mc Cloud on Mar 22, 2006 17:27:40 GMT 1
Thanks. Can you edit my post and make the monsters that are added red?
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Post by Sir Rickard on Mar 22, 2006 18:03:13 GMT 1
How do I edit it?
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Post by Fox Mc Cloud on Mar 22, 2006 18:44:47 GMT 1
Click on the 'modify' button...
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Post by Sir Rickard on Mar 22, 2006 18:47:27 GMT 1
Thanks. Can you edit my post and make the monsters that are added red? Posted by Fox Mc Cloud on Today at 18:44 Click on the 'modify' button... Where? Can't see it on your post.
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Post by Fox Mc Cloud on Mar 22, 2006 19:50:24 GMT 1
Fixed, now you can.
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Post by Sir Rickard on Mar 22, 2006 20:09:07 GMT 1
Terror Birds Statistics:Terror Birds have 300 hitpoints and gives 150 experience Attacks:(Meele 0-100 damage) Immunities:None Specials:None Kill:8 Econ:40 Terror birds are a little bit harder then slimes.You can try to kill them if you want at level 8+ ,but you will waste many bolts.But they give nice experience for a low level.At level 40+ you can kill them with few bolts or arrows.You will not waste so much but they rarely drop good loot.
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Post by Sir Rickard on Mar 23, 2006 7:20:10 GMT 1
Tarantulas Statistics:Tarantulas have 225 hitpoints and gives 120 experience Attacks:Close combat(0-100 damage),Poison starting 1hp per 2 seconds Immunities:Poison Specials:Haste Kill:25 Econ:40 You can kill tarantulas easy with bolts but the problem is that they are fast.You can try to solo them at level 25+ but it's riskable. You will need to use haste.Try not to meet them before you can run them.You will need level 40+ to kill them easier.Try to meet them on open areas.They don't have so much hitpoints but they still be hard. They don't give good experience but they drop good loot sometimes.
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Post by Sir Rickard on Mar 23, 2006 15:51:19 GMT 1
Green Djinns Statistics:Green djinns have 330 hitpoints and gives 190 experience Attacks:Close Comat(0-100 damage),Magic missiles (50-100 damage),Fire (10hp/2 sec),Poison (starting 5hp/2 sec),Energy (25hp/2sec) Immunities:Poison,Energy,Invisibility,Paralyze,Fire Specials:Makes the attacker a rat,makes you drunk Kill:30 Econ:60 Green djinns are hard. You will need to make a bit of blue djinn quest to meet them or to find the city spawn of them. You can also find them in deeper ape dugeons. You can kill them at level 30+ in green djinn tower. Don't Forget your dwarven ring. If you forgot the dwarven ring death can come quickly because they make you drunk. Try to avoid them at level 30+ except when you do blue djinn quest or really want kill them at the ankrahmun spawn. So it's reccomended you kill them in a team with blocker.Don't try to solo them much until you get level 60+. At this level you can try to kill many with bolts or bolts and explosions together if a group of them comes. But it can still be waste. DON'T FORGET YOUR DWARVEN RING.
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Post by Sir Rickard on Mar 24, 2006 6:50:18 GMT 1
Lizard Templars Statistics:Lizard Templars have 410 hitpoints and gives 145 experience Attacks:Close combat(0-80 damage) Immunities:Poison Specials:None Kill:30 Econ:45 Don't try to kill them solo at low levels because you can find them with lizard sentinels and lizard snakecharmers.Hydra can be lured too. You can try to kill them at level 30+. They are harder then cyclops because they got more hitpoints.Kill them with bolts.It's more economy to hunt them at level 45+. They are more easy at this level. You can kill them with bolts or try maybe to kill them with spears(you can find the spears in lizard sentinels).They often drop good loot.
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Post by Sir Rickard on Mar 24, 2006 7:02:56 GMT 1
Lizard Sentinels Statistics:Lizard Sentinels have 260 hitpoints and gives 100 experience Attacks:Distance combat with spears(0-100 damage) Immunities:Poison Specials:None Kill:30 Econ:45 Lizard sentinels are harder then Minotaur Archers because they have more hitpoints. You can kill them at level 30+, but they appear with lizard templars and maybe lizard snakecharmers.Use bolts at them.At level 45+ you can hunt many lizard sentinels together with lizard templars and other monsters.They are very easy at level 45+ and they can give good loot.
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Post by Sir Rickard on Mar 24, 2006 7:30:11 GMT 1
Lizard Snakecharmers Statistics: Lizard Snakecharmers have 325hitpoints and gives 185 experience Attacks:Poison missiles(50-100 damage),Poison starting 10hp/2 sec Immunities:Poison Specials:Healing Summons:Cobras Kill:40 Econ:60 You can find Lizard Snakecharmers on the other side of lizard city.They can come toghether with lizard templars and lizard sentinels. They are harder than elf arcanist.Kill them at level 40+ because they heal and shoot strong poison missiles.Use bolts and maybe hmms to speed up the kill.At level 60+ you got better distance skill so kill them maybe with only bolts and it will be more ecomonomy to kill them.
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