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Post by Sir Rickard on Mar 8, 2006 19:48:07 GMT 1
Fox mc cloud needs some good strategys for strong monsters for mages. And strategys for missing monsters at elite monster strategys and strong monster strategys. Monster strategys missing: Carniphillas Bonebeasts <---Nearly done Dark Monks Assassins Crypt Shlambers <---Nearly Done Elephants <----Nearly Done Elder Beholders Hydras <----Done for mage Lizard Sentinels Lizard Snakecharmers Lizard Templars Terror Birds Tarantulas Sepent Spawns Sibangs Ancient Scarabs Madrids,Eftreets Green Djinns Blue Djinns Merklins,Scarabs Liches Kongras Gargoyles
I start with bonebeast strategy for pallys: You can only find bonebeasts in tombs and deeper ape dugeon. Bonebeasts are easy for paladins. Bonebeasts makes less damage than dragons or necromancers in distance. They shoot poison missiles with about 40-70 damage. They got good defens and alot hitpoints and they heal too. Keep a good distance from them and kill them fast with bolts and hmms. You can make your own strategys for these monsters now. We need newer strategy guides for mage's strong monsters.
Dont mind me, I just made it easier to read and see what is done ~ Wolfy
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Post by Fox Mc Cloud on Mar 8, 2006 20:53:29 GMT 1
Note that you can also find bonebeasts at the deeper ape dungeons.
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Post by Sir Rickard on Mar 9, 2006 14:00:39 GMT 1
Lvl 30+ for pallys( with blocker and team): At this level it is very dangerous to meet elder beholders alone.If you really want to hunt them, go with a blocker and some shooters to help. Try to not stay to close because it can retarget at you. And it can end with a fast death.
Strategy for pallys lvl 45+ for elder beholders: At this level you can start to hunt some elder beholders solo and in a team without a blocker. Solo: You will need to bolt at the same time you shoot explos or another strong rune. Keep the eye on the health and mana because elder beholders can spamm alot magic at you and drain your mana.They can also paralyze you. Team: If you hunt them with a team without blocker, shoot hmms and bolts at the elder beholder.
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Post by Knight of the White Wolf on Mar 10, 2006 21:35:34 GMT 1
Crypt Shamblers for Knights. Solo:65/65/695 At this level you will be able to solo these by blocking and shooting HMM. Try to avoid fighting groups and if there are any other weaker monsters around it is advised you kill them first as crypt shamblers are very slow. You can not block their life drain.
Solo: 70/70/740
These are similar to orc berserkers but these do not haste. They have a high attack and they can combine that with a strong life drain. A single handed weapon amy take to long to kill this monster so it is advised to use your strongest two hander. Avoid groups because more than 2 can do alot of damage. These run very slow so it is easy to run and melee. Dont be afraid to HMM if you are in trouble. you may use from 0-2 uhs at this level.
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Post by Fox Mc Cloud on Mar 10, 2006 23:23:05 GMT 1
Thanks all, keep it comming. I'll work on it in a few days.
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Post by Sir Rickard on Mar 11, 2006 7:00:08 GMT 1
Carniphilla lvl 25+ for paladins, Kill: Carniphillas are hard at your level. They can shoot strong poison missiles and paralyze you. Use exura vita or uh if necessery. Try to avoid them because they don't give any good loot.Bolt them. Carniphillas lvl 40+ for paladins: At this level you can kill an carniphilla easy. They are less dangerous, but waste of bolts or arrows to kill. Try to avoid them.
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Post by Sir Rickard on Mar 11, 2006 7:12:43 GMT 1
Elephants for paladins, Kill lvl 25+: Elephants are easy for paladins. You can take them down with some bolts. They often drop food. You can often find more than 1 elephant at once or with other creatures. Try to only meet one elephant at once or use great fireballs to more than one. Hydra can be lured at the elephant place in tiquanda. So it can end with death. Elephants for paladins, Kill lvl 40+: At this level elephants aren't so much trouble. Try to avoid get blocked by other creatues and you take down the elephant in few bolts. Watch out for hydra that can be lured there.
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Post by Knight of the White Wolf on Mar 11, 2006 16:23:13 GMT 1
Some for a mage:
Dragons:
Kill:25/170 Econ:30/210
Spells/Runes: Mana shield, SD, HMM, Summon Creature
Level 25:
At this level you you should be able to kill a Dragon with manashield and SDs. This is not profitable because it will take from 4-7 SDs to kill the dragon. Allways stand Diagonal to the Dragon.
Level 30:
At this level you can use Summoned DS or orc leaders to block the Dragon. You shoot HMMs at teh dragon while the Summons attack. Make sure you stand behined or Diagonal to the dragon. You will sue from 1-4 HMMs. Allways heal your Summon at red.
Level 50:
At this level you will be able to kill Dragons with HMMs easy, you will hit very high so you may use from 2-3 HMMs without a summon to help you. Stand Diagonal from the Dragon.
Group:
Allways avoid a group but if you face a group of dragons, put on Manashield, if possible try to get some dragons to target a summon. It is advised you use SD to shoot them to a controlable amount.
Hydra:
Runes/Spells: Summon Creature, HMM, Fire Field, Soulfire, Healing runes. Antidote.
Level 30:
You should travel with a group at this level of at least 3 or more. Summon 2 DS and get anotehr mage to do the same. Trap the hydra in a corner with the DS attacking so it can't move. If possible, have another mage summon a FE to help, it can't melee so it will shoot. Hydras are not immune to fire so GFB or even Soulfire can help here. If possible have a palladin help shoot and even a Knight with explosions can do something. Shoot with HMMs and maybe even a fire Field. Stand Diagonal. You may use from 5-15 HMMs depending on the size of your group.
Level 50+:
Do the same as level 30 but now your HMM damage will ne higher and you can have a smaller group. you may use from 3-10 HMMs depending on the streangth of your group.
Group:
NEVER fight a group, use as many GFBs as you can and try to as much damage as possible. Do not be afraid to cast a few Ultimate Explosions to ensure your safety.
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Post by Sir Rickard on Mar 11, 2006 16:42:05 GMT 1
Crypt shlambers for paladins: Kill, Lvl 25+ : Crypt Shlamers aren't so hard for a paladin. They are slow and don't have distance damage. But they got alot hps. So expect more than 10 bolts at them. Econ, Lvl 40+: At this level you can kill crypt shlambers very easy.Expect to use about 6-10 bolts at them. You can also take down a group of them at this level. You can kill one by one or use great fireballs when they are together with many other monsters.
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Post by Fox Mc Cloud on Mar 11, 2006 17:51:48 GMT 1
To solve this mess, please choose the appropriate thread and repost this info. Locked .
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