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Post by Fox Mc Cloud on May 28, 2006 9:50:47 GMT 1
Should there be more high level quests? Should there be quests for people above level 100 or 150, or can Cip better make new quests for lower levels? Do you think there should be more quests like the Annihilator quest?
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Post by Sir Rickard on May 28, 2006 9:53:22 GMT 1
There should be thunder hammer quest or thunder hammer in anni.
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Post by Knight of the White Wolf on May 28, 2006 13:48:33 GMT 1
I think there should be quests for higher levels or just ones that will tkae a while to figure out.
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Modi
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Post by Modi on May 28, 2006 13:51:31 GMT 1
There should be thunder hammer quest or thunder hammer in anni. I agree.... there should be a second anni with different items... maybe a special wand/rod or special distance weapon ;D
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Post by Sir Rickard on May 28, 2006 13:59:32 GMT 1
Ye, a special dist weapon and special wand and special rod would be good.
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Modi
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Post by Modi on May 28, 2006 16:12:54 GMT 1
The only reason why i say there should be a second anni with those "special items" (distance.. wand/rod ... thunderhammer..) is because there has been alot of mages and pallys and club users that that done the anni and would be mad because those "new items" have been added...
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Modi
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Post by Modi on May 28, 2006 16:14:23 GMT 1
What about a anni in rook? ;D Instead of demons they are goblins or orc spearmans lol And the prizes are...... copper shield... katana... and studded legs.... but since those are already quests... (copper shield.. katana... studded legs.... maybe rarer items
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Post by Sir Rickard on May 28, 2006 16:34:56 GMT 1
Maybe rook anni for lvl 30+(at rook). Maybe 2 minotaurs blocking the way and 2 goblins and 2 spearmans shooting. And maybe mino mage or something hard in the quest box room.Really hard for a rookgardian. And they choose daraman mace,spike sword,orcish axe, plate brass legs or scale armor.
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Post by Fox Mc Cloud on May 28, 2006 16:49:36 GMT 1
It's not Cip's meaning to let people stay at rook.
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Post by Knight of the White Wolf on May 28, 2006 16:55:43 GMT 1
2 Ghouls at the door with some Elf souts shooting. Prize is spike sword, Barbarian axe, Cleric mace or plate armor.
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Post by sunhome on May 28, 2006 20:14:16 GMT 1
i really dont think rook needs stronger items. think about sunshine running around with a spike sword? noone would ever get any xp
though i do think that there should be more quests that actually help lower level players. by the time you can do the quest you usually already have the item or bought it, like the spike sword for instance. by the time you can actually do the quest even with people that are your lvl, you wouldnt need it. you'd have bought a fire sword already.
We have gates of experience, but we need gates of inexperience, that only let players up to a certain level enter. you would face monsters that someone at the top level to enter could barely kill or would need help killing by themselves. this would give lower lvls itesm they actually NEED and give them experience in killing some of the slightly tougher monsters
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Post by Fox Mc Cloud on May 28, 2006 20:30:55 GMT 1
Or hunting grounds sealed with level gates.
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Post by Weyr Leader on May 28, 2006 20:47:21 GMT 1
After reading the other replies, there are good suggestions here.
I think there should be a 'super' anni at lvl 200 with 'super' weapons for every voc and including a thunder hammer/distance/wand/rod.
I also think cip needs to relook some of their existing quests. Many of them now have required lvls to high for what creatures you face. Having to wait to lvl 35, for example, to do the crown helmet/noble armor quest is silly because it is so easy to get past all the creatures to get to it.
Then you have the crusader helmet quest that has 3 gs to kill and it is a lvl 35+ quest.
There doesn't appear to be any standards developed to place a quest at a certain level. I am guessing quests are created based on the strength of creaturs/players at the time of the latest update, put in the next update, and then left at whatever requirements are set when it is initially put in. With updates, it seems that weapons, skills, and magic levels change in strength according to the viewpoint of Cip when they publish an update so some quests are ridiculously easy at the required level and some are impossible to solo for the level set.
And I agree with more lower level quests, not rook quests, so low level players can have a chance to get something of a reasonable value to sell, use, or trade.
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Post by Sir Rickard on May 29, 2006 6:50:59 GMT 1
CIP will mostly make quests at the new islands in the new update I guess. But I belive there are some unsolved quest still. Like in hellgate,secret mountain tomb,basilisk,silver mace quest,Pits of Inferno, Golden Mace quest?. Maybe it's just unsolved quests or maybe just fakes or impossible to solve quests.
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Post by Fox Mc Cloud on May 29, 2006 11:27:55 GMT 1
Also explorer quest will be expanded.
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Post by elpancho81 on May 29, 2006 16:30:49 GMT 1
Thunder hammer instead of that useless anni bear. That's what I can think right now
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Post by Sir Rickard on May 29, 2006 16:45:12 GMT 1
That would be good, so clubers also can get a anni weapon.
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Modi
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Post by Modi on May 31, 2006 23:56:26 GMT 1
Maybe also a a postman quest expansion
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Post by elpancho81 on Jun 1, 2006 0:16:33 GMT 1
Post man expansion? I think it's pretty long as it is right now hehe
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Post by Fox Mc Cloud on Jun 1, 2006 0:18:57 GMT 1
To get more discount .
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