|
Post by Fox Mc Cloud on Sept 1, 2005 19:52:57 GMT 1
Notes about gharonk language
... On the third day in this city, an adventurer came back from his travellings. He looked like he hadn't had something to drink for days; his cloth were dusty and full of sand. I can only guess, what happened to him or which places he visited during the last days. As soon as I saw him (I was the first to find him - what a luck, what a honor! Without my help, I think he would have died of thirst!) I tried to communicate with him, but he always just repeated the words: "Orzog! Nag Orzog! Atul! Atul! Nag mob mula! Atul!" I didn't know, what he meant, but it wasn't of importance at this moment. After giving him something to drink, he recovered quickly. Maybe I try to talk to him again tomorrow...
|
|
|
Post by Fox Mc Cloud on Sept 1, 2005 19:53:16 GMT 1
Notes about gharonk language
... It's now the forth day here in this town. I wasn't able to find out, how the town is called, but that doesn't seem important to me. More important seems to me to find out more details of gharonk language. I found out that they use some words for some different but similar expressions. Gharonk doesn't seem to distinguish between the word for "I" (nag) and the words for "mine", "my", "me", and so on. That makes the language more simple, and I think it's always clear what it means from the context. Of course, that are only speculations, I'm not quite sure about it at all...
|
|
|
Post by Fox Mc Cloud on Sept 1, 2005 19:53:37 GMT 1
... Five days in this city and under these people, and I'm still not able to communicate with them. But I do not resign - on the contrary, I get more and more interested in the language. I found out some more words, for example how they count: "umog" seems to be "one", and for each number more, they just put a "tu-" in front of "umog". Thus, five would be called "tutututumog". It doesn't seem to me as if they would have highly developed mathematics, but the way to count seems sufficient for them. I wonder, how they were able to build this town...? Maybe an answer is, that they do not speak about numbers, but have short signs for writing them down. It was surprising for me to find out they have a word for "zero", namely "mog". I hope to find out more in the next days. Strangely, they use words for numbers in each context they use numbers. So, "umog" stands for one, but also for "once", "one time", "first", ...
|
|
|
Post by Fox Mc Cloud on Sept 1, 2005 19:53:59 GMT 1
... This is the sixth day. It seems, the inhabitants start trusting me and begin to communicate with me. I found out about colours and their words in gharonk. "Red" means "narz", the word for "green" is "buzgob", "orolu" is "gold", "shura" stands for "blue" and "urbum" is the gharonk word for "yellow". Furthermore, I found out the words for "yes" and "no". "Yagla" means "yes", "glub" means "no", but it's also the word for "none", "not", and so on. I just wonder why they keep on calling me "gar". Did they give me a name?
|
|
|
Post by Fox Mc Cloud on Sept 1, 2005 19:54:31 GMT 1
... It's now my last day of the first week here. From day to day, I am able to talk more and better with the people living here. I like it, the people are nice, I get food and drink. The king, or I'd better say their leader, showed me his "throne". It's more like a place on the floor, where he sits when talking to his people. He pointed with his finger at this place, saying: "Nag mogurz, nag mogurz". I guess, it means something like "my place, my place". I found out many other words, I wrote them all down in a table. Maybe I'll teach this language one day to someone, who is interested in....
|
|
|
Post by Fox Mc Cloud on Sept 1, 2005 19:56:59 GMT 1
Adventurers Guide Through Tibia. by Netlios
Volume I
An adventure is an exiting thing to do. Nevertheless it might be rather dangerous, one may even die during his journeys through the lands! I wrote the following books in order to show the fates of 5 men who devoted themselves to discover new parts of Tibia. Each of them was a brave worrier and a superior explorer and they all went through exciting adventures. Their journeys were of different duration - one ended after 66 days, another after 100 days. Each journey ended in a very dangerous situation; one situation even ended deadly!
|
|
|
Post by Fox Mc Cloud on Sept 1, 2005 19:57:56 GMT 1
Dangers of Adventures by Netlios
Volume I
An adventure is an exciting thing to do. Nevertheless it might be rather dangerous, one may even die during his journeys through the lands! I wrote the following books in order to show the fates of 5 men who devoted themselves to discover new parts of Tibia. Each of them was a brave warrior and a superior explorer and they all went through exciting adventures. Their journeys were of different duration - one ended after 66 days, another after 100 days. Each journey ended in a very dangerous situation; one situation even ended deadly!
Same then the book above. It's double in the library.
|
|
|
Post by Fox Mc Cloud on Sept 1, 2005 19:58:30 GMT 1
Dangers of Adventures by Netlios Volume I An adventure is an exciting thing to do. Nevertheless it might be rather dangerous, one may even die during his journeys through the lands! I wrote the following books in order to show the fates of 5 men who devoted themselves to discover new parts of Tibia. Each of them was a brave warrior and a superior explorer and they all went through exciting adventures. Their journeys were of different duration - one ended after 66 days, another after 100 days. Each journey ended in a very dangerous situation; one situation even ended deadly! Ah no triple .
|
|
|
Post by Fox Mc Cloud on Sept 1, 2005 19:59:13 GMT 1
Dangers of Adventures by Netlios
Volume II
The adventurers, whom we will have a look at, were all born in different years and were therefore all of different ages when they started their travellings through Tibia. The oldest among these men was aged 42; the youngest was 38, when he started to discover new areas of our land. None the five was as old as anyone else of them. One journey ended after 83 days, one after 117 and finally one after 134 days. Anaso, one of the explorers, was a very brave sword-fighter. His brother Elaeus, who started an expedition just like his brother, never wanted to use a sword - instead he was an excellent magician. Hestus, another explorer whom i will tell about, always wore green trousers, so no one saw how dirty it was, and he never had to wash it.
|
|
|
Post by Fox Mc Cloud on Sept 1, 2005 19:59:34 GMT 1
And the 2nd time:
Dangers of Adventures by Netlios
Volume II
The adventurers, whom we will have a look at, were all born in different years and were therefore all of different ages when they started their travelings through Tibia. The oldest among these men was aged 42; the youngest was 38, when he started to discover new areas of our land. None the five was as old as anyone else of them. One journey ended after 83 days, one after 117 and finally one after 134 days. Anaso, one of the explorers, was a very brave sword-fighter. His brother Elaeus, who started an expedition just like his brother, never wanted to use a sword - instead he was an excellent magician. Hestus, another explorer whom i will tell about, always wore green trousers, so no-one saw how dirty it was and he never had to wash it.
|
|
|
Post by Fox Mc Cloud on Sept 1, 2005 19:59:56 GMT 1
Dangers of Adventures by Netlios
Volume III
The first potential source of danger I want to discuss is fire! Of course, fire is necessary to survive wilderness - to cook our food, to have light, to warm ourselves in a cold and dark night... But always take care: Fire doesn't help us all time! Let me give you an example: One of our explorers was wounded badly, because he stepped into an open fire he made himself to cook some fish he just cought in the nearby river. Of course, this was the end of his journey; it was shorter than the travellings of the joungest among the five adventurers.
|
|
|
Post by Fox Mc Cloud on Sept 1, 2005 20:00:27 GMT 1
And of course...
Dangers of Adventures by Netlios
Volume III
The first potential source of danger I want to discuss is fire! Of course fire is necessary to survife wilderness - to cook our food, to have light, to warm ourselves in a cold and dark night ... But always take care: fire doesn't help us all time! Let me give you an example: One of our explorers was wounded badly, because he steped into an open fire he made himself to cook some fish he just cought in the nearby river. Of course, this was the end of his journey; it was shorter than the travelings of the joungest among the five adventurers.
|
|
|
Post by Fox Mc Cloud on Sept 1, 2005 20:00:49 GMT 1
Dangers of Adventures by Netlios
Volume IV
The important topic I will now examine is: How can I be sure to drink enough? Where do I get a drink? Well, there are not very many sources of drinks: First, you can take some potions of water with you. Second, you can "find" something on your way. For example, you might cross a river or perhaps it might rain one day or the other. And maybe you can even find drinks on your way, but be careful! You never know what is inside the potion you find. Let me again give you an example to illustrate this: One of our five men travelling through Tibia (his name was longer than the name of the adventurer, who was attacked by a troll and therefore had to stop his exploration) one day found a filled potion on his way. He was very thursty, and so he drank the liquid inside. He didn't know (how should he?) that it was poisoned. After some moments he noticed, that he felt worse and worse. At this moment, he had to stop and return to his house. By the way, the name of this man (the poisoned one) was shorter than the name of the man, whose journey was over after 83 days.
|
|
|
Post by Fox Mc Cloud on Sept 1, 2005 20:03:13 GMT 1
The Adventurer's Guide To The Dungeons.
Rope: A rope is a long thing in most cases. It is useful to climb up holes and to pull up heavy objects, such as dragons, empty potions or spiders. Sometimes, in special cases, it is used to pull up demons or giant spiders. A rope consists of many rat-tails tied together. Such a thing should not be missing in an adventurer's backpack! It is not known, how it works in some cases - for example, no one found out until now, why one has to put a rope on the floor in order to climb UP a hole. Especially it is strange, that this rope does not get lost, but is found in the backpack of the adventurer again...
|
|
|
Post by Fox Mc Cloud on Sept 1, 2005 20:03:32 GMT 1
The Adventurer's Guide To The Dungeons.
Troll: Trolls are some kind of strange monsters. They run around without having a target, telling stories no one can understand because of their unclear pronunciation (which results from the fact, that trolls do not have teeth at all). Trolls can easily be identified by their appearance: red skin, not too big, mostly in groups, often carrying a spear and a wooden shield to fight (of course, they do not know how to use these things properly...). Some Trolls (they are supposed to be the leaders of troll-groups) carry ropes and money with them - reasons are not known, but it is believed that they use ropes to climb down wells, what does surely not explain why trolls need money...
|
|
|
Post by Fox Mc Cloud on Sept 1, 2005 20:03:50 GMT 1
The Adventurer's Guide To The Dungeons.
Dragon: This is a well known species in our lands. Dragons once were very shy and there didn't exist many of them. And there's the paradox thing about it: Because they were hunted more and more, and more and more of them got killed, the dragons population increased! It's a very mysterious thing, that a species's population increases the more they are killed, but it's what happend with dragons... So the conclusion is obvious, that many monsters want human population to increase and therefore try to kill as many of them as possible!
|
|
|
Post by Fox Mc Cloud on Sept 1, 2005 20:04:48 GMT 1
The Origin of Species by Means of Natural Selection by Dave Charlwin
After years of research, I believe I have found the origin of of any living creature that exists in our dimensions. First, shortly after our world was created, the were just stones and earth. There were small stones, big stones, gray and brown stones, sharp and round stones. Some of these stones looked very much like today's seeds; that isn't just per chance. Obviously, some of the round, small, brown stones, which were somehow placed some fingerlength deep in the earth, started growing in the directions of the sun - in the opposite direction of hell. That is how plants and trees were created - big trees came out of big stones, small plants out of small stones. Now one may ask oneself (or me): How did animals come into the world? I thought really long about this question, and I obviously found the correct answer. Once there were plants existing they started "mixing" with stones: Plants are living objects (just like animals are), but they can't move very fast (animals move fast). Stones on the other hand do not live, but they can move very fast (think about stones falling down a mountain). That's how animals and monsters started to exist.
|
|
|
Post by Fox Mc Cloud on Sept 1, 2005 20:05:11 GMT 1
Book review of Netlios opus: "Dangers of Adventures" by Adrenius
A lot of people have read, and of course will read in the future, Netlios popular series of Books "Adventurers Guide Through Tibia. I-VI". But could this book really be a guide for adventurers? I am not quite sure. It is rather confusing to read these books. A lot of stories were told, but do these stories really belong to each other? Could these people really exist? I doubt it! Once a traveller came to me, who wanted to convince me that Netlios stories are real. I asked him to tell me the names (in alphabetical order), the ages, the reasons why they stopped their journeys and the length of their adventures. At the beginning, I wanted him to give me the first name, his reasons and all this. He wispered: "Anaso, 38, troll attacked, 66 days". I asked him to tell me about the next person: "Elaeus, 40, steped into fire, 100 days". I also asked him about the last three persons, and he gave me his answers. At the beginning, his words seemed plausible to me. But after thinking about it and reading parts of Netlios' stories again, I noticed, that this can't be true. A lot of people came to me, bringing "their" versions of (wrong) solutions to my questions. There was never someone, who was able to give me a correct answer... Does an answer exist? If it does: How does it look like? I decided to give a reward to the first one, who is able to tell me the correct answer.
|
|
|
Post by Fox Mc Cloud on Sept 1, 2005 20:05:47 GMT 1
About the true nature of objects by ...
What are all objects around us made of? Do they consist of the same things? Could we divide things infinitly many times? The answer is quite obvious to anyone, who ever tried to cut a grain of sand into pieces. I tried it with the sharpest sword I own, and I can tell for sure: It is not possible to divide a grain of sand! Therefore, everything around us is made out of sand. You might say: Hold on! How could a hard thing like a stone be made out of sand? Well, again we can find a simple solution: Take a big hammer and destroy the stone! What you will get is: sand, again!
|
|
|
Post by Fox Mc Cloud on Sept 1, 2005 20:06:14 GMT 1
Remarks on the legend of lake Amros by ...
Some weeks ago, I spoke to my friend Othmor. Somehow, we spoke about the nearby Lake Amroos. Othmor visited Carlin some time before we met each other, and he said, rumors are going that it is somehow possible to raise parts of the lake, such that the water isn't as deep as it is now. This way, it should be possible to reach the little island in the middle of Lake Amroos... It is told, that there is something of value on this island. I never was able to reach it; my magical powers didn't last to get there...
|
|