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Post by Fox Mc Cloud on Mar 11, 2006 17:49:33 GMT 1
Some strategy guides are missing. The red marked monsters are that monsters that are done.
Missing monsters: Ancient Scarabs Bonebeasts Efreets Elder Beholders Hydras Liches Marids Serpent Spawns Warlocks
Example:
Giant Spiders
Attacks: Giant Spiders have 1300 HP and 900 Exp. Close combat (0-300 damage), Ranged combat (Poison fields) Maximum damage within a turn: 305 Immunities: Fire, Poison, Invisibility Summons: 2 Poison Spiders
Tips: Level 30+: This level is ideal for you to start hunting GS with a Knight. The Knight can block and you can shoot bolts. Remember to always use bolts to prevent Knight using too many UH. At this level and with about 60 distance you will be able to kill a Giant Spider with 30-60 bolts. Also, you don't have to party with other shooters to kill them quickly.
Level 50+: This is the level which I recommend you to attempt to kill them solo. Get yourself a boots of haste, and then go to Plains of Havoc where there is lot of space to run around, get a GS on your tail and bolt it till it dies. Always run to open spaces and never go into tree areas. If you went into tree areas, rats and Minotaurs can trap you and get you killed. Try to clear your ground by killing all the monsters before going to get the spider. This will give you an easy retreat. At this level with 70 distance you will only use 25-50 bolts.
Level 60+: At this level, you can even kill Giant Spiders in smaller areas such as in caves. Your speed is the most important aspect when running Giant Spiders in a smaller cave. Definitely use Boots of Haste. You may also want to try a time ring and utani hur spell. You just need around 8x8 running ground, or a narrow but wider space. Be ready to use around 20-40 bolts and 1-2 ultimate healings.
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Post by Sir Rickard on Mar 12, 2006 7:36:25 GMT 1
Elder Beholders
Statistics: Elder beholders have 500 hitpoints and gives 280 experience Attacks: fire missiles,energy missiles,life drain missiles, poison missiles , psychical missile energy missiles(missiles 1-2 per turn 50-100 damage) Maximum damage within a turn: 200 damage Specials:Mana drain,Paralyze Immunities:Poison Summons: Crypt Shlambers and Gazers
Lvl 30+ for pallys( with blocker and team): At this level it is very dangerous to meet elder beholders alone. If you really want to hunt them, go with a blocker and some shooters to help. Try to not stay to close because it can retarget at you. And it can end with a fast death since they can summon creatures and spam magic at you. Use both bolts and HMM to kill it. It can be very hard for the blocker to block so many summons so you may need to use GFB to clean from the summons.
Strategy for pallys lvl 45+ for elder beholders: At this level you can start to hunt some elder beholders solo and in a team without a blocker. Solo: You will need to bolt at the same time you shoot explos or another strong rune. Keep the eye on the health and mana because elder beholders can spam alot magic at you and drain your mana. They can also paralyze you. If you hunt them with a team without blocker, shoot hmms and bolts at the elder beholder.
Level 65+: At this level you can start to go to big elder beholder hunt. It can be a bit waste sometimes but you can get nice loot from beholders, beholder helmet, very much gps and make a lootbag. However you don't have very much cap but you will need much items to go for a big hunt. You will need at least 3 backpacks of manafluids, some UHs, HMMs, GFBs, bolts and light food like muchrooms. Maybe explosions or sds needed if you would find Evil Eye. You will need to have BP of UH, HMMs and BP of fluids open. It's simple but the you can even die by them since they spam alot. Use your bolts and use HMM to kill them. Don't shoot your HMM if you got 400 hitpoints or lower since you can get exhausted when trying to heal. Be ready to use fluids as soon as you got 300 mana or lower. Don't kill them if you don't have 500 or more mana when going to them. Elder beholders can spam alot so you will need to heal quite often. Your mana can run out really fast when healing and elder beholders draining your mana. Be ready to use UH if you get down to 200 mana or lower. Use GFBs to kill 2 or more elder beholders+ beholders.
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Post by Sir Rickard on Mar 12, 2006 7:54:39 GMT 1
Statistics: Bonebeasts have 515 hitpoints and 580 expierience Attacks: Poison missiles(50-80damage), Exori (100-150 Damage), Melee (0-150 damage), Poison (Starting 5hp/every 2 seconds), Poison Exori 100-150dmg Maximum damage within a turn:535 Immunities:Poison,Paralyze Special:Healing Summons:None Bonebeasts lvl 30+: At this level you should have a blocker if you want to hunt bonebeasts. You can find them in hard places with other monsters for example vampire. Shoot bolts and HMMs at them. They heal and got good defence. The blocker can get damaged alot. If you really want kill them with a blocker try tar pit floor 3 and let knight lure them nearby the stairs. Bonebeasts lvl 40+: You can only find bonebeasts in tombs and deeper ape dugeon. Bonebeasts are easy for paladins. Bonebeasts makes less damage than dragons or necromancers in distance. They shoot poison missiles with about 40-80 damage. They got good defence and alot hitpoints and they heal too. Keep a good distance from them and kill them fast with bolts and hmms. At distance skill 70 you will maybe use 10-15 bolts and 1 hmm rune.
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Post by Fox Mc Cloud on Mar 12, 2006 17:35:15 GMT 1
Example: Giant Spiders Attacks: Giant Spiders have 1300 HP and 900 Exp. Close combat (0-300 damage), Ranged combat (Poison fields) Maximum damage within a turn: 305 Immunities: Fire, Poison, Invisibility Summons: 2 Poison Spiders Tips: Level 30+: This level is ideal for you to start hunting GS with a Knight. The Knight can block and you can shoot bolts. Remember to always use bolts to prevent Knight using too many UH. At this level and with about 60 distance you will be able to kill a Giant Spider with 30-60 bolts. Also, you don't have to party with other shooters to kill them quickly. Level 50+: This is the level which I recommend you to attempt to kill them solo. Get yourself a boots of haste, and then go to Plains of Havoc where there is lot of space to run around, get a GS on your tail and bolt it till it dies. Always run to open spaces and never go into tree areas. If you went into tree areas, rats and Minotaurs can trap you and get you killed. Try to clear your ground by killing all the monsters before going to get the spider. This will give you an easy retreat. At this level with 70 distance you will only use 25-50 bolts. Level 60+: At this level, you can even kill Giant Spiders in smaller areas such as in caves. Your speed is the most important aspect when running Giant Spiders in a smaller cave. Definitely use Boots of Haste. You may also want to try a time ring and utani hur spell. You just need around 8x8 running ground, or a narrow but wider space. Be ready to use around 20-40 bolts and 1-2 ultimate healings. Please follow the example. Else I have more work to change it then to type it myself.
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Post by Sir Rickard on Mar 12, 2006 18:10:03 GMT 1
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Post by Fox Mc Cloud on Mar 12, 2006 18:17:10 GMT 1
It's good now.
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Post by Sir Rickard on Mar 24, 2006 18:00:14 GMT 1
Ancient Scarabs Statistics:Ancient Scarabs have 1000 hitpoints and gives 720 experience Attacks:Close combat(0-200 damage),Poison Area attack(70-150 damage),Poison starting (10-25hp/2 sec?) Maximum damage within a turn:375 Immunities:Poison,Invisibility Specials:Paralyze Summons:Larvas,Scarabs
Level 40+: At this level you will be able to solo an ancient scarab with sds. Use manashield and go up and down to sd. Expect around 8 sds. You can also hunt them with blocker. Let the blocker go away with the ancient scarab and you can stay nearby the stairs. Bolt and hmm the ancient scarab. Try to kill scarabs and larvas if necessary with GFB. Level 60+: At this level you can kill ancient scarab solo with sds but without manashield. Itsn't very necessary to use manashield at this level because you got more hitpoints. Heal yourself with exura vitas or uhs. Go up and down and sd. You will use 5-6 sds. You can also go up and down to GFB it. You will use about 12 GFB charges at the ancient scarab/-s then. Another way is to use firebomb and trap it with it anb bolt it. This only working good on PVP. It's hard to solo them with only bolts because the small areas they are in,paralyze,larva and scarab summons. But it's possible to do it at this level if it is a scarab raid in ankrahmun deserts. Otherways it's hard. Level 70+: At this level, you can run ancient scarabs in the scarab caves. You will need bolts, manafluids and GFB in case. It can be hard to run them , because they summon alot. But try to clean the summons with GFB, if they block the way. Also be ready to do exura when paralyzed. And exura vita to heal yourself. Run around the stairs. Anyway, this can be very costly.If you are playing at PVP world,shoot a firebomb to trap the ancient scarab instead and of course bolt it.
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Post by Sir Rickard on Mar 31, 2006 18:44:19 GMT 1
Marids Statistics:Marids have 550 hitpoints and gives 300 experience Attacks:Magic missiles(75-150 damage),Meele(0-100 damage),Energy exori(25 dmg per 2 sec),Fire(10 dmg per 2 sec),Poison(1-5 damage per 2 sec) Immunities:Fire, Poison, Paralyze, Energy, Invisibility Specials:Healing,Drunk Summons:Blue Djinns Level 30+:It's dangerous to kill Madrids at your level. Kill them only making green djinn quest.Have a blocker with you and shoot explosions and bolts. Level 70+:At this level you can masshunt them with explosions and bolts.They come together with fire elementals and blue djinns. Use sds if there are many of them and maybe even mana shield. But it's better to wait some levels because they can be dangerous. They can drop blue gems.
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Post by Fox the Slasher on Apr 2, 2006 4:07:50 GMT 1
@both of you
Sorry, but this annoys me a lot: It is MARID not MADRID
Madrid is the capital of Spain Marid is a Tibian monster
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Loto
Level 0 poster
w00t
Posts: 21
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Post by Loto on Apr 2, 2006 4:18:35 GMT 1
I haven't ever hunted Hydras Personally but I'm willing to put in what I know. ^^ I don't have a level recommendation yet and if I find one I'll modify this post. So: At lower levels expect to be with a fairly large team; 1 blocker, several shooters. Don't expect to be hunting them with just you and a blocker; they heal way to fast unless you have an insane distance skill. Always use bolts, and if you can; use SDs in combo(This is expensive but should be effective. If you don't have the money to buy SD you might want to use HMM). When the Hydra starts to run shoot it but be wary of its water wave and water... ball. Don't relent on it when it's near death. If you happen to run into one above ground, use a bomb rune on its feet and then run. I'm hoping I'm correct on most of my info.
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Post by Sir Rickard on Apr 2, 2006 6:59:48 GMT 1
You forgot statistics and attacks and damage. Try to follow the example or the things I done.
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Post by Fox Mc Cloud on Apr 2, 2006 11:42:01 GMT 1
@both of you Sorry, but this annoys me a lot: It is MARID not MADRID Madrid is the capital of Spain Marid is a Tibian monster I didn't wrote it wrong.
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Post by Fox the Slasher on Apr 2, 2006 11:46:30 GMT 1
Sneaky >_>
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Post by Sir Rickard on Apr 2, 2006 18:58:49 GMT 1
Serpent Spawns Statistics:Serpent Spawns have 3000 hitpoints and gives 2000 experience Attacks:Poison wave(300-500 damage?),Close Combat(0-100damage?) Immunities:Poison,Paralyze Specials:None Level 65+: Try to really avoid them.They are the most useless creature in tibia.They are hard and giving bad experience.They can appear in group too.If you really need to meet them, go with a team and blocker/-s.Use manashield and SD them. If your mana runs out, go back and drink manafluids.
Admin: No offence: but I think it's better if someone who hunted them posts advice.
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Post by Fox Mc Cloud on Apr 2, 2006 19:02:07 GMT 1
Serpent Spawns Statistics:Serpent Spawns have 3000 hitpoints and gives 2000 experience Attacks:Poison wave(300-500 damage?),Close Combat(0-100damage?) Immunities:Poison,Paralyze Specials:None Level 65+: Try to really avoid them.They are the most useless creature in tibia.They are hard and giving bad experience.They can appear in group too.If you really need to meet them, go with a team and blocker/-s.Use manashield and SD them. If your mana runs out, go back and drink manafluids. It's not so good advice. You never hunted them.
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Post by Sir Rickard on Apr 2, 2006 19:05:21 GMT 1
Efreets Statistics:Eftreets have 550 hitpoints and gives 300 experience Attacks:Magic missiles(75-150 damage),Meele(0-100 damage),Energy exori(25 dmg per 2 sec),Fire(10 dmg per 2 sec),Poison(1-5 damage per 2 sec) Immunities:Fire,Poison,Paralyze,Energy,Invisibility Specials:Healing,Drunk Summons:Green Djinns Level 30+:It's dangerous to kill Efreets at your level. Kill them only making blue djinn quest.Have a blocker with you and shoot explosions and bolts. Level 70+: At this level you can masshunt them with explosions and bolts. They come together with gargoyles,stalkers and green djinns. Use sds if there are many of them and even manashield. But it's better to wait some levels because they can be dangerous. They can drop green gems.
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Post by Sir Rickard on Apr 2, 2006 19:07:08 GMT 1
Serpent Spawns Statistics:Serpent Spawns have 3000 hitpoints and gives 2000 experience Attacks:Poison wave(300-500 damage?),Close Combat(0-100damage?) Immunities:Poison,Paralyze Specials:None Level 65+: Try to really avoid them.They are the most useless creature in tibia.They are hard and giving bad experience.They can appear in group too.If you really need to meet them, go with a team and blocker/-s.Use manashield and SD them. If your mana runs out, go back and drink manafluids. It's not so good advice. You never hunted them. Ye maybe.Not many people hunting them.
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Post by Fox Mc Cloud on Apr 2, 2006 19:08:03 GMT 1
I'll try to find someone. I can write how not to hunt them .
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Post by Sir Rickard on Apr 2, 2006 19:09:25 GMT 1
Which tomb is good for killing liches? ;D xD
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Post by Fox Mc Cloud on Apr 2, 2006 19:16:43 GMT 1
Oasis, 1st floor behind teleporter. Take blocker.
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